Can you do an escape room with cards?

Yes. And that's how it feels.

When you think of an escape room, you surely imagine a closed room, locks, giant timers, and clues hidden under fake furniture.
But… what if we told you that you can experience all that tension, excitement, and mystery with just a deck of cards?

That's how BETRAYAL – The Last Vote works, our narrative escape room in a compact format. And yes, even though it sounds strange: it feels just as intense.

The countdown begins as the first card is turned.

There are no walls, but there is pressure.
From the moment you start reading the first manuscript, you know you have 60 minutes to solve the mystery.
And every card you turn is not just text or an image: it's a clue, a challenge, a doubt, one step closer to the truth (or to betrayal).

Each card, a true enigma

Instead of physical locks, here there are logic, deduction, and observation puzzles.
You'll have to decipher ancient symbols, connect clues hidden between words, and think as if you were inside the walled city of Calatayud, in the year 1120.

Cooperative game with real tension.

As in any good escape, no one solves everything alone.
You'll have to discuss, propose theories, divide tasks, make mistakes, and try again.
And as the clock ticks… the cards reveal that there's someone among you who can't be trusted.

A story that breathes between the cards.

It's not just about solving for solving's sake.
Each enigma unlocks a fragment of history, another scene of the conspiracy that threatens to surrender the city.
The narrative is so intertwined with the mechanics that progressing is like opening invisible doors in a medieval room.

And does it really feel like an escape room?

Yes. But with advantages:

- You can play it at home, in your pajamas.

- You don't need to book or pay by the hour.

- You can stop it, repeat it, or adapt it.

- And what's more… you can take it anywhere in your pocket!

Do you dare to play with time and history?

BETRAYAL – The Last Vote does not pretend to imitate a physical escape room.
It reinvents it.
And it does so through cards, real history, moral decisions, and captivating puzzles.

Do you want to experience a medieval betrayal… in the palm of your hand?

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