June News: The latest from Culture Games arrives with living history
2025 will be a key year for Cultural Games. New titles, new stories, and a renewed way of approaching Spanish cultural heritage through gaming. But if there's one launch that will mark the calendar, it's TRAICIÓN – El Último Voto (TREASON – The Last Vote), our new narrative escape room in card format, which will be released on June 12th and will arrive in stores throughout Spain on June 16th.
This launch is no coincidence: it aligns with the celebration of the XX anniversary of the Alfonsadas de Calatayud, one of the most representative historical festivals in the country, declared a Festival of Tourist Interest of Aragon. And yes, that's where this game is set.
TREASON: The Last Vote — where play and history meet
Set in the year 1120, during the conquest of Calatayud by Alfonso I "the Battler," this game places the player at the center of a plot of conspiracies, secrets, and moral decisions. Across 68 illustrated cards, participants must solve puzzles and discover who is sabotaging the king's plans before it's too late.
Unlike other traditional escape rooms, here there are no locks or closed rooms: everything happens on the table, with narrative cards, riddles, manuscripts, and decisions that will make time run even faster.
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A playable tribute to a city with history.
The Alfonsadas de Calatayud recreate the entry of the Christian army into the city, the Muslim resistance, and the atmosphere of political and social tension of the time. But they are not just a festival: they are an act of collective memory, a way of celebrating the past with pride and citizen participation.
TREASON is, in that sense, a playful and respectful extension of that history. The game has been documented from local sources, chronicles, and oral tradition, and reinterpreted so that anyone —from Calatayud or not— can experience one of the most intense pages of our medieval history from within.
What comes next
This launch marks the beginning of a line of games focused on specific historical episodes, in collaboration with city councils, cultural associations, and local communities. At Culture Games, we believe that playing is another way to remember, learn, and care for our heritage.
And if with El Santo Encuentro we put a tradition into play, with TREASON we dare to put an entire city into play. A city that does not forget… and that can now also be played.